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South Pacific Coast

Somewhere on the South Pacific islands...

I started this experiment out by watching a great tutorial on how to make procedural ocean texture by using V-Ray Dirt by Jonas Noell. Made the ocean with PhoenixFD and added with VRayDisplacement. Eventually played around more with the new Chaos Scatter & V-Ray 6. Quite a good scatter plugin, a few features I'd like from Forest Pack, but not bad considering it as a whole package! :)

Rendered both day and night cycle with LightMix.

Trees are from this region - Australasia and surrounding areas and the collection is from MaxTree
Cliffs are from Bridge, but re-textured with a few materials I built in V-RayBlend & new displacement maps to fit this region / area

Day Time

Day Time

Night Time

Night Time

Whiteout

Whiteout

Wireframe

Wireframe